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One thing you would change about HF?

PostMessage posted...: Mon Feb 10, 2014 10:55 pm
by pureheartbear
What would be the one thing about HF you would like to see changed or added? I want to also include this data in the newsletter.

Re: One thing you would change about HF?

PostMessage posted...: Mon Feb 10, 2014 11:25 pm
by Antyvirus
Something to make it more social, messages system maybe, alliances/guilds etc

Re: One thing you would change about HF?

PostMessage posted...: Tue Feb 11, 2014 8:59 am
by Corwin9s
why not a PvP, randomly choosen ?

Re: One thing you would change about HF?

PostMessage posted...: Tue Feb 11, 2014 9:18 am
by kutterkoeter666
Corwin9s wrote:why not a PvP, randomly choosen ?


* A possibility to trade cards with other players :D (I know they will not implement this, but it would be great)
* A nonevent world where you can play endless and the enemies are getting tougher every wave with a overall highscore, and every 10 waves you get MJs or RS...
* Magic Gems which can be added to your cards which do increase their skill power, activations count, proc chance...

Re: One thing you would change about HF?

PostMessage posted...: Tue Feb 11, 2014 9:23 am
by Corwin9s
yeah! also have had the idea of an endless world. With points and leaderboard of this world !

Re: One thing you would change about HF?

PostMessage posted...: Tue Feb 11, 2014 3:55 pm
by CareBearPoacher
What about implementing element "tokens". When claiming magic jewels, say for example youre in the hunt for a SR water, you add the element tokens (in this case water tokens) to the mj summon to increase, not guarantee, your chances of pulling one.

The tokens could be gathered like mentioned above. In endless mode

Re: One thing you would change about HF?

PostMessage posted...: Tue Feb 11, 2014 3:56 pm
by sarikusu
Minor user interface improvements:

  • Ability to navigate to the world, saving endless clicks for reaching Eberdawn
  • Ability to see my allies' current rank during the event in the allies list screen (saves a click, other than that helps me to decide which ally to help in dungeon events)
  • Ability to see the event rankings of the players who I sent request (call for help) and also current rank of other attackers. (you know how it helps )
  • Ability to see the next reward point (I am at t230, I should be able to see what is the point at T200; a T540 player should be able to see T500; this will be a big motivator)
  • Ability to store multiple deck configurations (currently it is only one and you change your deck according to seal distribution or dungeon level; if I had the options for saving multiple configurations (water attacking deck, lvl46 attacking deck) it will help very much)

Re: One thing you would change about HF?

PostMessage posted...: Tue Feb 11, 2014 5:09 pm
by Antyvirus
-Ability to unevolve creatures (when you chose wrong evolution way).
-Option to disable or make skill animations faster.

Re: One thing you would change about HF?

PostMessage posted...: Fri Feb 14, 2014 2:46 pm
by lili_marlene
- possibility to catch 'flowing rewards' with magic seals during dungeons events (dream on, huh?) ;)

- possibility of seeing skills of creatures in collection

- rank up reward - it could be 1 LBP or 1 energy pot for every single rank up, 1 MS for every third rank up, SR card for every fifth rank up or 100 MC for every tenth.. or something like that

Re: One thing you would change about HF?

PostMessage posted...: Wed Feb 19, 2014 1:25 am
by gariannobinger
sarikusu wrote:Ability to store multiple deck configurations (currently it is only one and you change your deck according to seal distribution or dungeon level; if I had the options for saving multiple configurations (water attacking deck, lvl46 attacking deck) it will help very much)[/*]


Antyvirus wrote:-Option to disable or make skill animations faster.


Yes, both of those.

Also:
- Ability to see name and stats of ally/player face cards.