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Damage and affliction skills power

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Damage and affliction skills power

Postby pafcion » Wed Jan 29, 2014 12:37 am

What is the relation between damage/affliction skills power and total attack of the creature?
What is the relation between damage/affliction skills power and level of the player?

Are there any calculations/formulas known?
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Re: Damage and affliction skills power

Postby Corwin9s » Wed Jan 29, 2014 9:06 am

hi

to make quick :

1. none
2. high stage and high level will give you more power.

Read here for more details : http://hellfire.ninesages.org/?page=en_ ... ng=en#lske

And yes, many formulas are known, either Bjoern's Calculator or Sohanev's Comparator.
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Re: Damage and affliction skills power

Postby pafcion » Thu Jan 30, 2014 10:00 am

Hi, thanx for Your response

I have already read that skills information on Hellfire site and also the calculators. But that doesn't really answer my question.
It is written on skills page: "Each time you rank up, the skill of the creature will also grow up ". So there is surely dependency between player rank and the power of the skill. I'm just wondering if there is a formula describing this dependency.

2. high stage and high level will give you more power.

What do You mean? High stage and high level of the creature?

By the way: what does "Activate probs" in the skills table mean? Probability of skill activation?
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Re: Damage and affliction skills power

Postby Hazardz » Thu Jan 30, 2014 1:03 pm

Activate probs is exactly what you think it is. It is the % chance of a skill activation on each attack that card does.

The activation % also seems to be the amount of dmg a skill does compared to the cards actual atk.

Examples -

S4 Pomporo worm has 25k atk , its skill does around 8700 dmg which is 35%- S4 has 35% activation probability
S2 Jekkylle and Hyde 18k atk , its skill does around 4500 dmg which is 25% - S2 has 25% activation probability

The amount healed by a healing card is also very similar but is based on the cards HP and not atk. Most healers do x2 their HP for each heal but some have a x3 multiplier for their heal.

Examples -

Slayer Senn 15k HP heals for 30k - x2 multi
Knights 17.5k HP heals for 52k - x3 multi
Stokhan Milner 25k HP heals for 50k -x3 multi


There are some old Epics such as Stellamata and Cronus that have different multipliers and their atk skills do a lot more dmg than current cards. Also some Epic healers like Greta that have the x3 multi.
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